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Omnathious Deninard
M'Tar Logistics Division Night Sky Alliance
27
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Posted - 2012.07.27 00:44:00 -
[1] - Quote
Liafcipe9000 wrote:IMO they'd be better as a mobile home for the hisec-dwelling corporations and/or alliances.
restrict them to: - up to heavy drones - no capital-size modules
on the other hand: - give it more module slots and powergrid than a battleship and also a tank of a size somewhere between battleships and capitals, like 20-25,000 base HP for the main tanking layer(shield/armor/hull). - give them a ship maint. bay which is somewhat bigger than an orca's(because orcas have the potential to be highsec capitals, although they're not designed for that so they don't really make good caps) but also somewhat smaller than a cap like a thanatos. - the ship should have a bonus to remote repair systems like current capitals do - +1 drone controlled per skill level
bottom line: a proper highsec carrier. there already is one and if you actually read what i said you'd know which one it is, but it's not a proper carrier for highsec. We don't need another logistics ship, if a high sec carrier were to be introduced i would say it should be a Attack Carrier, damage tank, no bonus to RR |

Omnathious Deninard
Extrinsic Operations
30
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Posted - 2012.08.09 19:15:00 -
[2] - Quote
Loius Woo wrote:Griffin Omanid wrote:Liafcipe9000 wrote:Omnathious Deninard wrote:We don't need another logistics ship, if a high sec carrier were to be introduced i would say it should be a Attack Carrier, damage tank, no bonus to RR I know what you're saying, but that would be the first carrier that will be focused on combat instead of logistics. nevertheless that is a good idea which could bring a rather interesting change to capital ships. An Attak Carrier would be really interesting. But it still should get some High Slots (maybe 4), no Hard points, which can be used for Large Shield/Armor/Hull Repairer or Gang Links or Large Neuts/Nos, but without bonis for these moduls so that the Drones are still the main weapon. If they were to have an attack bonus instead of an RR bonus, what should the bonus be? Perhaps the best answer would be to have a tech 1 version of each Escort Carrier that are just like the OP, but with no bonus to RR at all, then have two Tech 2 versions, one with a damage bonus (call it an assault carrier) and one with an RR bonus (call it a support carrier), then the capital versions could just be called Fleet Carriers. So in that sense, the full "family" of carriers would look like: Escort Carriers, T1 Battleship+ (combat role, general) Assault Carriers, T2 Battleship+ (heavy combat boosted for damage) Support Carriers, T2 Battleship+ (Logistics support, boosted as written in OP) Fleet Carriers, T1 Captial Super Carriers, T1 SuperCap Thoughts? So in that sense, the full "family" of carriers would look like: Escort Carriers, T1 Battleship+ (combat role, general) +1 Drone Control Per Level, +20% Drone Control Range Per Level
Assault Carriers, T2 Battleship+ (heavy combat boosted for damage) As T1 plus 10% Drone Damage and Hitpoints per level, 7.5% drone tracking per level (Racial Bonus) Amarr 5% armor resistances per level, Caldari 5% shield resistances per level, Gallente 7.5% Armor Repair amount per level, Minmatar 7.5% shield boost per level.
Support Carriers, T2 Battleship+ (Logistics support, boosted as written in OP)
Fleet Carriers, T1 Captial As is Super Carriers, T1 SuperCap As is |

Omnathious Deninard
Extrinsic Operations
30
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Posted - 2012.08.09 19:26:00 -
[3] - Quote
Hans Zwaardhandler wrote:If I may ask a quick question, both the Assault and the Escort Carriers will have the drone bay amount to carry a full amount (10 or so), of heavy/sentries, medium, and lights, or will they simply have enough space to use just the ten heavies/sentries? escort should be around 800 to 1000 drone bay assault should be around 1200 support around 900 |

Omnathious Deninard
Extrinsic Operations
30
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Posted - 2012.08.09 20:57:00 -
[4] - Quote
SMA Ship Maintance Array size would be acceptable in the 5-8k range for extra ammo, spare modules that burn out CHA Corprate Hanger Array size would be nice around 600k for a few spare crusiers, or a couple battle crusiers, or one battleship |

Omnathious Deninard
Extrinsic Operations
30
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Posted - 2012.08.09 21:32:00 -
[5] - Quote
I find my self in conflict with the OP details surrounding the Support Carrier idea, if you give it a logistics bonus, it will make logistic cruisers less useful, if you give it ware fare links it will overshadow command ships, so in an attempt to become unique wile still fitting with the theme of support I propose the following Racial battleship +1 Drone control per level +20% Drone control range per level The skill name I could come up with to best describe this class of ship would be, War Ship +5% to the effectiveness of (racial ewar drone) and Shield maintance bots (minmatar and caldari)/Armor repair bots ( amarr and gallente) +10% drone mwd velocity bonus and drone HP |

Omnathious Deninard
Extrinsic Operations
30
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Posted - 2012.08.09 21:56:00 -
[6] - Quote
Griffin Omanid wrote:Omnathious Deninard wrote:I find my self in conflict with the OP details surrounding the Support Carrier idea, if you give it a logistics bonus, it will make logistic cruisers less useful, if you give it ware fare links it will overshadow command ships, so in an attempt to become unique wile still fitting with the theme of support I propose the following Racial battleship +1 Drone control per level +20% Drone control range per level The skill name I could come up with to best describe this class of ship would be, War Ship +5% to the effectiveness of (racial ewar drone) and Shield maintance bots (minmatar and caldari)/Armor repair bots ( amarr and gallente) +10% drone mwd velocity bonus and drone HP Ok, sounds better. It would replace the Support carrier, wouldn-Št it? But wouldn-Št the CHA be to much, a SMA would be quit usefull for this role. But because this one is much more agile then a carrier (fleet carrier) or super carrier, the supported fleet should also be more agile then a fleet with the capitals. This is different idea for a support carrier, filling the roles of ewar and minor logistics at the same time, the cha would allow for extra ammo and modules in the event a ships burns out a module or runs out of a needed ammo. Also i have never seen a ship that only had one or the other. So as far as the War Ships go there would be: Support Carrier, as above Assault Carrier, as posted before |

Omnathious Deninard
Extrinsic Operations
30
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Posted - 2012.08.10 06:03:00 -
[7] - Quote
Any additional logistics would be redundant, logistic cruisers use large reps, making them useful from to all sub capital ships, and capital ships have the standard triage carrier. The comment about cammand ships was also me, the current carrier can use warfare links, nobody does, if you still insist that these should be logistic ships again links would be wasted. This is the chance to try to design something unique, sorry to say but your compiled idea is just a regular carrier minus drone control units, triage module, and jump drive. |

Omnathious Deninard
Extrinsic Operations
34
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Posted - 2012.08.10 17:00:00 -
[8] - Quote
The proposed idea that support carriers would need capital energy transfers makes them useless in high sec, that us the point behind this thread high sec carriers, the cost of the t2 assault carrier with unbonused links means everyone would use Command Ships for there boosting. Without any sort of drone HP boost smart bombs would rip apart all drones that came near the ships. No speed boost makes heavys useless also. They have said during the test of the DDA that it is impossible to reduce drone cycle time. Support carrier would work well as CHA, SMA, 7.5% racial ewar, 15% racial logistic drone repair amount. Assault carrier 10% drone damage and HP, 10% drone mwd velovity , resist bonus caldari/amarr rep bonus gallente/minmatar |

Omnathious Deninard
Extrinsic Operations
35
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Posted - 2012.08.10 17:20:00 -
[9] - Quote
If you are in null sec with capitals, fighting capitals, then you would have triage carriers to rep. Without a speed bonus fast ships will take your drone for a ride then blow them up very quickly, heavies can't go 20k without getting destroyed. The idea behind racial ewar bonuses is that it makes the ships unique to each race, like auto cannons, or beam weapons. A 10% damage increase gives sentries the ability to do 900 dps before DDAs. There is no gap between BS and caps, they have mentioned that there are removing the battleships V requirement for capital ships. This thread would make an interesting new battleship, and then a new type of t2 battleship. Capital carriers are fine, supers need a little bit of a look, but that is another thread. |

Omnathious Deninard
Extrinsic Operations
45
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Posted - 2012.08.16 22:54:00 -
[10] - Quote
Loius Woo wrote:Hans Zwaardhandler wrote:To be quite honest, their needs to be a niche filled between battleships and carriers, as well as possibly adding a ship in Eve that is purely drone focused (not fighter or fighter bomber, but drones), and the escort carrier and it's offshoots would definitiely fill those roles quite admirably. I agree. They also could provide a much needed stop gap in the skill requirements between BSV and Capital ships. At the end of tiericide battleships v will be removed from capital ship requirements, it will be battleships iv |
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Omnathious Deninard
Extrinsic Operations
57
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Posted - 2012.08.22 18:23:00 -
[11] - Quote
From what i have gathered, the op wants it to do everything a carrier can currently do without a triage module and no jump drive, less training time and a smaller price tag |

Omnathious Deninard
Extrinsic Operations
57
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Posted - 2012.08.22 19:06:00 -
[12] - Quote
ApolloF117 HUN wrote:i think somebody don't have carrier there :P I more saw it as "I dont want to invest in a carrier" it is a gimped carrier. What new role will this fill? |

Omnathious Deninard
Extrinsic Operations
57
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Posted - 2012.08.23 03:43:00 -
[13] - Quote
You can't compare a super carrier to a battle ship, they do two completely different things, and if they cost the same there would only be more supers in null getting blown up, and I know they would be blown up because "hey they only cost the same as a battle ship I have 10 more waiting after this one". Fact is you want a battleship HP, battleship tank, battleship cost, but capital abilities, why not just make it a logistic battleship and save a dead end skill. Or were you thinking of making escort carriers a perquisite for capital ships to keep it in the tree? |

Omnathious Deninard
Extrinsic Operations
57
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Posted - 2012.08.23 04:55:00 -
[14] - Quote
CAPITAL REMOTE REPAIR MODULES, CAPITAL ENERGY TRANSFER, CAPITAL SHIELD TRANSFER are these not capital modules, do you hull ideas not boost these modules? There fore capital abilities |

Omnathious Deninard
Extrinsic Operations
57
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Posted - 2012.08.23 05:20:00 -
[15] - Quote
Loius Woo wrote:Omnathious Deninard wrote:do your hull ideas not boost these modules? Nope. Reading comprehension level 1 would help you out. Read Page 9 and page one, then come back and participate. Minmatar Escort Carrier: Squall Minmatar Escort Carrier skill Bonus +1 Drone per level +15% range per level of capital shield transporters
Ship bonus 75% reduction in activation cost and powergrid of Capital shield transporters
If this informationis no linger valid then is should be removed from page one. |

Omnathious Deninard
Extrinsic Operations
57
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Posted - 2012.08.23 05:44:00 -
[16] - Quote
Support Carrier Retain bonus to fit capital repair modules Receive NO bonus to repair amount or range. Nerf capacitor so that the ONLY way to run the capital repairers is with capital energy transfers from real capitals. So is this to be removed also? |

Omnathious Deninard
Extrinsic Operations
57
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Posted - 2012.08.23 05:57:00 -
[17] - Quote
If it is more about reps and less about capital then just drop the ability the ability to use capital all together and give the t2 version a decent bonus to large rep amount, but no reduction to cap, that way it still needs energy to be effective. Another thing it would be easier to make the t1 hull a battleship that requires advanced spaceship command, make the escort carriers skill the t2 book, much how recon ships have split ships, less new skills in game and still helps close the "gap" to capital ships
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Omnathious Deninard
Extrinsic Operations
60
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Posted - 2012.08.24 15:13:00 -
[18] - Quote
Bump |

Omnathious Deninard
Extrinsic Operations
60
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Posted - 2012.08.24 20:19:00 -
[19] - Quote
If it were only 5 AND they could not be assigned to any other ship maybe, but with how these escort carriers would be setup, it would be way too broken |

Omnathious Deninard
Extrinsic Operations
60
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Posted - 2012.08.25 22:58:00 -
[20] - Quote
Bump |
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Omnathious Deninard
Extrinsic Operations
63
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Posted - 2012.08.26 23:03:00 -
[21] - Quote
The design of THIS perticular idea behind escort carriers strayed from the capital class quite some time ago, the current rendention is an Advanced Space Ship |

Omnathious Deninard
Extrinsic Operations
212
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Posted - 2012.10.05 02:01:00 -
[22] - Quote
Jin alPatar wrote:When the last to pages are mostly bumps, it's time to stop bumping... When 21 out of 30 threads on the front page are sticky, bumping is about the only way to comments coming Ideas for Dorne Improvement https://forums.eveonline.com/default.aspx?g=posts&m=1658683#post1658683
Updated 9/21/12 |
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